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		<title>Folksonomy</title>
		<link>http://toney808.wordpress.com/2009/12/10/folksonomy/</link>
		<comments>http://toney808.wordpress.com/2009/12/10/folksonomy/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 03:24:40 +0000</pubDate>
		<dc:creator>toney808</dc:creator>
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		<description><![CDATA[folksonomy is a system of classification derived from the practice and method of collaboratively creating and managing tags to annotate an categorize content. Folksonomies became popular on the Web around 2004. folksonomy is a part of social software applications such as social bookmarking and potogragh annotation. Social bookmkarking is a method for internet users to [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=toney808.wordpress.com&amp;blog=9169261&amp;post=29&amp;subd=toney808&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>folksonomy is a system of classification derived from the practice and method of collaboratively creating and managing tags to annotate an categorize content.  Folksonomies became popular on the Web around 2004.  folksonomy is a part of social software applications such as social bookmarking and potogragh annotation.  Social bookmkarking is a method for internet users to share, organize, search, and manage bookmarks of web resources.Its unlike file sharing the resources themselves are not shared their more used for references.</p>
<p>Tagging was popularized by websites associated with Web 2.0 and is an important feature of many Web 2.0 services.  Labeling and tagging are carried out to perform functions such as aiding in classification, marking ownership, noting boundries and indication.The social bookmarking website delicious provided a way for its users to add tags to their bookmarks.Flickr and the influence of Delicious popularized the concept and other social sofware websites such as Youtube. Tagging systems open to the public are also opent to tag spam, in which people apply an excessive number of tags or unrelated tags to an social software such as youtube in order to attract viewers.</p>
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		<title>Video game addiction</title>
		<link>http://toney808.wordpress.com/2009/11/16/video-game-addiction/</link>
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		<pubDate>Mon, 16 Nov 2009 19:28:49 +0000</pubDate>
		<dc:creator>toney808</dc:creator>
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		<description><![CDATA[Video game addiction, or we can say video game overuse, what is video game addiction well in terms it is excessive or cumpulsive use of computer and video games that interferes with daily life. Its been reported that users play compulsively, isolating themselves from or from other forms of social contact. And focusing basically on [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=toney808.wordpress.com&amp;blog=9169261&amp;post=27&amp;subd=toney808&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Video game addiction, or we can say video game overuse, what is video game addiction well in terms it is excessive or cumpulsive use of computer and video games that interferes with daily life.  Its been reported that users play compulsively, isolating themselves from or from other forms of social contact.  And focusing basically on the entire game rather then daily life.  Video game addiction is not included as a diagnosis in either the DSM or the International Statistical Classification of Diseases and Related Health Problems.  However video game overuse are similar to other addiction of psychological addictions.  Just like any other addication video game overuse can effect your life and interfere with your health, personal hygiene not taking a shower your eating habits your so interactive with the game that you don&#8217;t care to eat.  In 2007, the American Psychological Association reviewed whether or not video game addiction should be added in the new DSM to be relaeased in 2012.  But the conclusion was that there was not enought research or evidence to conclude that video games addition is a disorder.</p>
<p>Researchers found inconclusive that there does appear to be evidence that video game can be harmful, increase aggression, and be addictive.  But they stated that the facts are highly individual, and may involve many more factors than simply time spent playing games.  Video game addictions are similar to other addictions in terms of the amount of time spent playing, the stong emotional attachment to the activity, and the patterns of social difficulties experienced by gaming addicts.  Harmful effects of video games </p>
<p>1.) Increased risk of light- induced seizures, musculoskeletal disorders of the upper extremities and increased metabolic rate.</p>
<p>2.) increased aggressive thoughts and aggressive behaviors, particularly in children under age 10</p>
<p>3.) Reduce pro-social (cooperative) behavior in social interactions.</p>
<p>There are plenty other symptom, but the three that is listed are the most common harm effects from video game addiction.<br />
Video gaming is fun, and it can be entertaining, because thats what its supposed to do is entertain.  But having it interfere with your life and making it apart of you life can become an addiction and psychological  and a social issue to effecting your every day life.</p>
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		<title>Interactive timeline of video game history</title>
		<link>http://toney808.wordpress.com/2009/11/09/interactive-timeline-of-video-game-history/</link>
		<comments>http://toney808.wordpress.com/2009/11/09/interactive-timeline-of-video-game-history/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 23:02:00 +0000</pubDate>
		<dc:creator>toney808</dc:creator>
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		<description><![CDATA[Over the past 30 years, video games have become an integral part of our culture, and the video game industry has become a multi-billion dollar business. Here is a timeline that will take you through the journey the creation of interactive video games. INTERACTIVE VIDEO GAME TIMELINE 1958 Physicist Willy Higinbotham invents the first &#8220;video [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=toney808.wordpress.com&amp;blog=9169261&amp;post=24&amp;subd=toney808&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Over the past 30 years, video games have become an integral part of our culture, and the video game industry has become a multi-billion dollar business. Here is a timeline that will take you through the journey the creation of interactive video games.</p>
<p><strong>INTERACTIVE VIDEO GAME TIMELINE</strong><br />
1958 Physicist Willy Higinbotham invents the first &#8220;video game&#8221; at the Brookhaven National Laboratory in Upton, New York. His game, a table tennis-like game, was played on an oscilloscope.</p>
<p>1961 Steve Russell, a student at the Massachusetts Institute of Technology (MIT), creates Spacewar, the first interactive computer game. It runs on a Digital PDP-1 mainframe computer, and the graphics are made up of ASCII text characters.</p>
<p>1966 Ralph Baer, an engineer at Sanders Associates, receives support from his company (a military electronics consulting firm in NH) to explore his idea of creating interactive games using a television.</p>
<p>1967 Baer and team are successful in creating two interactive TV games—a chase game and a tennis game. They are also able to manipulate a toy gun so that it detects spots of light on the TV screen.</p>
<p>1970 Magnavox licenses Baer&#8217;s TV game from Sanders Associates</p>
<p>Nolan Bushnell and Ted Dabney (future founders of Atari) begin their attempt to create an arcade version of Spacewar, calling it Computer Space.</p>
<p>1971 Computer Space becomes first video arcade game ever released. 1500 games are distributed. Public consensus is that it is too difficult to play.</p>
<p>1972 April 25<br />
A U.S. patent is issued to Ralph Baer for &#8220;A Television Gaming Apparatus and Method&#8221;</p>
<p>May 24<br />
Magnavox&#8217;s Odyssey, the first home video game system, is showcased at a convention in Burlingame, CA, and is released to the public later that year.</p>
<p>Bushnell and Dabney found Atari. They name the company after a term from the Japanese game &#8220;Go&#8221;. &#8220;Atari&#8221; is equivalent to &#8220;check&#8221; in a chess game. </p>
<p>Al Alcorn is hired by Atari to program video games. The first game created by Atari is Pong. Ping-Pong, the original name, is already copyrighted, so the makers name it Pong after the sound of a ball hitting the paddle. </p>
<p>1975 Atari&#8217;s Pong is released with help from Sears Roebuck, which finances the production of 150,000 units. It becomes the hottest selling Christmas present. Sears sells the product exclusively, with the Sears Tele-Games logo.</p>
<p>Gunfight, the first &#8220;computer&#8221; game is released. It is the first game to use a microprocessor instead of hardwired solid-state circuits.</p>
<p>1976 Coleco releases its first home video-game console called Telstar.</p>
<p>Fairfield Camera &amp; Instrument debuts its Video Entertainment System which is known later as Channel F. The first programmable (cartridge-based) home game console, it allowed users to change games by switching cartridges that resembled 8-track audio tapes.</p>
<p>1977 Atari introduces its first cartridge-based home video system called the Video Computer System which later becomes known as the Atari 2600. It retails for $249.95.</p>
<p>1978 The trackball makes its entrance into the video-game industry as the controller in Atari&#8217;s new arcade game Football.</p>
<p>Midway introduces Space Invaders into arcades. It is the first arcade game that tracks and displays high scores.</p>
<p>Atari attempts to enter the computer industry to compete with Apple. The product is not taken seriously, and the Atari 400 and 800 are taken from the market.</p>
<p>1979 Atari develops a handheld console that displays holograms. Named &#8220;Cosmos,&#8221; this product was never released.</p>
<p>Asteroids is the first game to allow high scorers to enter three character initials to be stored in the machine.</p>
<p>1980 Mattel&#8217;s Intelivision debuts and is the first real competitor of the Atari 2600. It has better graphics than Atari&#8217;s 2600, but a higher retail price ($299).</p>
<p>Activision becomes the first third-party video game vendor. The company is created by Atari programmers who want to receive individual credit for creating Atari&#8217;s video games.</p>
<p>Battlezone is first 3-D game ever created. It is set in a virtual battlefield and was later enhanced by the U.S. government for training exercises.</p>
<p>300,000 units of Pac-Man are released worldwide by Namco.</p>
<p>Defender, the first game incorporating a &#8220;virtual world&#8221; is introduced. The game uses a &#8220;radar&#8221; scope at the top of the screen to inform users of the surroundings since the screen is too small to display all of the action.</p>
<p>1981 Arnie Katz and Bill Kunkel found the first video-game magazine, Electronic Games.</p>
<p>1982 Atari releases the Atari 5200 to compete with Coleco&#8217;s Colecovision. </p>
<p>1983 Cinematronics debuts Rick Dyer&#8217;s Dragon Lair, the first video game to feature laser-disc technology.</p>
<p>The Commodore 64 is introduced. It is the most powerful video-game console to date and the least expensive.</p>
<p>Nintendo introduces the Famicom in Japan—later known as the Nintendo Entertainment System (NES) in the U.S. Since Atari controls such a large percentage of the market, they do not plan to market the product in the U.S. Instead the company offers Atari the rights to distribute the product in the U.S. These plans fall through and Americans do not see Nintendo until 1985. </p>
<p>1985 The popular game Tetris is developed by Russian programmer Alex Pajitnov. It is played on a PC.</p>
<p>1986 Nintendo&#8217;s NES is released in the U.S. after being test-marketed in NY one year earlier.</p>
<p>To compete with the NES, Sega introduces the Sega Master System (SMS).</p>
<p>Atari releases the Atari 7800 to stay competitive in the market.</p>
<p>1989 Nintendo releases the handheld Game Boy for $109.</p>
<p>NEC releases the first 16-bit console in the U.S. It is called the TurboGrafx-16 and sold for $189. It is the first system to run video games stored on compact discs.</p>
<p>The true arcade experience comes into American homes when Sega debuts the Genesis, its first 16-bit home game console, for $249.95.</p>
<p>Atari tries to enter the handheld market with the Lynx, a color handheld console retailing for $149.</p>
<p>1991 Super NES is released in the U.S. by Nintendo for $249.95.</p>
<p>1993 Atari releases the Jaguar, attempting to be the first 64-bit console on the market. The product actually runs two 32-bit processors. </p>
<p>Senators Joseph Lieberman of Connecticut and Herbert Kohl of Wisconsin launch a Senate investigation into violence in video games, hoping to initiate a ban on violent games.</p>
<p>1994 Resulting from the Senate investigation, the Entertainment Software Rating Board is created. Rating are now given to video games and are marked on the games&#8217; packaging to indicate the suggested age of players and violent content.</p>
<p>In Japan, the Sega Saturn and the Sony PlayStation make their debut.</p>
<p>1995 Sony brings the PlayStation to the U.S. and sells the console for $299.</p>
<p>Nintendo releases the Nintendo 64 in Japan (it&#8217;s released in the U.S. in 1996).<br />
1996 Arcades focus on bringing in more &#8220;ride-and-video&#8221; games like skiing, snowboarding, and Jet Skiing, as their popularity has surpassed the popularity of shooting and fighting games.</p>
<p>Atari&#8217;s founder, Nolan Bushnell, reenters the industry making Internet stations for arcades and bars.</p>
<p>The Tamagotchi virtual pet becomes an instant sensation in Japan. It is released in the U.S. in May of that year selling all of its 30,000-unit supply in 3 days.</p>
<p>1997 PlayStation is considered by many in the industry as most popular game console as the 20 millionth unit is sold.</p>
<p>Tiger introduces a multipurpose handheld console to compete with the Game Boy. Called game.com, it features games, an address book, calculator, and stylus for touchscreen capability. It also connects to a PC modem for access to email.</p>
<p>Arizona attempts to restrict the distribution of violent video games by making it illegal to display or distribute violent material to minors. The proposed bill is not approved.</p>
<p>1998 Sega introduces the Dreamcast in Japan. This console operates on Microsoft Windows CE which will allow for easier conversions between Dreamcast and PC games.</p>
<p>The Wal-Mart retail chain decides to ban over 50 video games that it deems inappropriate for minors.</p>
<p>1999 Billy Mitchell attains a score of 3,333,360 in the game Pac-Man. This is the highest possible score a player can get.</p>
<p>As a result of the shootings that occurred at Columbine High School in Littleton, Colorado, Sega announces that it will not release a light gun with the Dreamcast in the U.S. In addition, it prevents use of imported guns with American consoles, which forces the Americans to use standard controllers to play the popular House of the Dead 2.</p>
<p>2000 Sony&#8217;s PlayStation 2 launches in the U.S. for $299.99 and is sold out by early morning. Since the demand is so high and only 500,000 units are available, it is very difficult to buy a unit during this first shipment.</p>
<p>The Sims is released, and quickly becomes a hit. It eventually (in 2002) surpasses Myst as the best-selling PC game ever. </p>
<p>2001 Microsoft and Nintendo introduce their next-generation systems within days of each other. Microsoft claims its Xbox offers &#8220;the most powerful game experiences ever.&#8221; The product (estimated retail price of $299.99) comes with a built-in hard drive and Ethernet port. Nintendo&#8217;s GameCube (suggested retail price of $199.95) delivers new forms of interactive gaming for players and an easier development environment for game creators.</p>
<p>Sega announces that it will no longer manufacture hardware.</p>
<p>Nintendo releases the GameBoy Advance, a portable gaming system. </p>
<p>2004 Nintendo releases the Nintendo DS, a portable system with two screens, one of which can be used as a touch screen. </p>
<p>2005 Sony releases the PSP, a portable system with a large, high-resolution display.</p>
<p>Microsoft unveils the XBox 360, a console system to be released in November 2005. Sony and Nintendo&#8217;s competing console systems are planned for release in 2006. </p>
<p>2006 Nintendo releases the Wii, a gaming system that lets gamers use the controller in revolutionary ways, such as swinging it like a tennis racket, holding and tilting it like a steering wheel, and more.</p>
<p>Sony also debuts the Playstation 3, a very sophisticated and expensive game system. </p>
<p>2007 Nintendo releases Super Mario Galaxy for the Wii. It continues the adventures of Mario, Luigi, and Princess Peach as they face their old foe Bowser.</p>
<p>2008 Grand Theft Auto 4 breaks sales records its first week after gamers bought more than 6 million copies. </p>
<p>The Wii Fit is launched, adding even more incentive for gamers of all ages to get up and move!</p>
<p>2009 With over 40 million units sold, Nintendo&#8217;s Wii Sports becomes the best-selling video game of all time. The previous record holder was another Nintendo game: Super Mario Bros.</p>
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		<title>The use of online newpaper</title>
		<link>http://toney808.wordpress.com/2009/10/26/the-use-of-online-newpaper/</link>
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		<pubDate>Mon, 26 Oct 2009 20:53:56 +0000</pubDate>
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		<guid isPermaLink="false">http://toney808.wordpress.com/?p=21</guid>
		<description><![CDATA[Oneline newpaper readers is increasing for 53 minutes per week, which is the highest level thus far in the digital future studies. Online newspaper are the new way in recieving your news fast and at the touch of a button. Online newspaper is taking away from daily newspaper and is putting newspaper out of business [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=toney808.wordpress.com&amp;blog=9169261&amp;post=21&amp;subd=toney808&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Oneline newpaper readers is increasing for 53 minutes per week, which is the highest level thus far in the digital future studies.  Online newspaper are the new way in recieving your news fast and at the touch of a button.  Online newspaper is taking away from daily newspaper and is putting newspaper out of business slowley but surely.  I myself read both, if its their I will read it.  Im not bias on which is better, I think both has a means of relating the news.  Now probably for an older generation having a newpaper delivered to your door step is important, and getting up in the morning with a cup of coffee, donut and the morning newpaper in your hand for some people thats traditional.<br />
The loss of newspaper can be detrimental to the baby boomers, because not that many baby boomers can relate to having a computer or getting online to reading the news.  I don&#8217;t think newspaper will completely go away do to the large older demographic.  But the competion is running some newspaper companies out of business, and their are some newspaper companies holding on tightly to not going out of business, like small local towns and worldwide news publishing companies, such as New York Times, USA Today, Washington Post, Wall Street Journal, and New York Daily News.  Their is still hope to recieving daily newspaper and getting your source of current events through out the world.  Now in the long run it will effect the local market, because it already has from a stand point of paying to recieve the news to getting the news free online any time through out the day.  New media is growing rapidly and online newspapers is part of that growth, the generations continue to change so will technology, and part of that change is gathering your source of news through the internet.</p>
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			<media:title type="html">toney808</media:title>
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		<title>The Rise of Crowdsourcing</title>
		<link>http://toney808.wordpress.com/2009/10/19/the-rise-of-crowdsourcing/</link>
		<comments>http://toney808.wordpress.com/2009/10/19/the-rise-of-crowdsourcing/#comments</comments>
		<pubDate>Mon, 19 Oct 2009 16:54:20 +0000</pubDate>
		<dc:creator>toney808</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://toney808.wordpress.com/?p=18</guid>
		<description><![CDATA[It seems that crowdsourcing is obvious the source for cheaper pricings for the same quality of worker you would get from a major corperation. Is crowdsourcing taking the money out of corperate business, well when companies compete for clientes and the cliente can get the same amount of work for a cheaper price range of [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=toney808.wordpress.com&amp;blog=9169261&amp;post=18&amp;subd=toney808&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>It seems that crowdsourcing is obvious the source for cheaper pricings for the same quality of worker you would get from a major corperation.  Is crowdsourcing taking the money out of corperate business, well when companies compete for  clientes and the cliente can get the same amount of work for a cheaper price range of course the clientes are going to choose cheaper, especially if they can save money. iStockphoto has paved the way for amateur photographers, homemakers, students, engineers dancers to generate a profit and display their talents and make money in the process.  This beats out the middle man from getting large substantiel amount of money, for the work somebody else can do better.  by creating a marketplace, crowdsourcing has generated over 22,000 contributors to the site.  Alot of companies can&#8217;t compete with crowdsourcing, because crowdsourcing is less cheaper and affordable.  Technological advances is everything form product design software to digital video cameras are breaking down the cost barriers that once seperate amateurs from professionals.  Here the reason labor is not always free, but cost a lot less cheaper than paying traditional employees.</p>
<p>Even crowdsourcing can be a double wammy, VH1 and the creator of the cable channel&#8217;s hit show Web Junk 20.  Most of the material are submitted by viewer&#8217;s so the quality is not as good as a professional producer.  But thats when reality can be something good for the viewer&#8217;s real live events produce by ordinary people.  Crowdsourcing gets people to interact with the media, it could be photography, music videos and reality shows.  Crowdsourcing has its good and its bad points, the quality may not be as professional, the prices are cheaper and affordable, or the materail may be indecent, overall crowdsourcing is interactive and connects with the world.  </p>
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			<media:title type="html">toney808</media:title>
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		<title>A rape in cyberspace</title>
		<link>http://toney808.wordpress.com/2009/10/05/a-rape-in-cyberspace/</link>
		<comments>http://toney808.wordpress.com/2009/10/05/a-rape-in-cyberspace/#comments</comments>
		<pubDate>Mon, 05 Oct 2009 22:47:13 +0000</pubDate>
		<dc:creator>toney808</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://toney808.wordpress.com/?p=15</guid>
		<description><![CDATA[Reading this article, about Mr. Bungle and his cyber sexual behavior violated the law of obsenity. Making the community chat a visual porn site, and not showing respect to the other avatar users. Action needed to be taken, and the chairperson of Lambdamoo did take actions for indesent language. Mr. Bungle behavior spark emotional trauma [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=toney808.wordpress.com&amp;blog=9169261&amp;post=15&amp;subd=toney808&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Reading this article, about Mr. Bungle and his cyber sexual behavior violated the law of obsenity.  Making the community chat a visual porn site, and not showing respect to the other avatar users.  Action needed to be taken, and the chairperson of Lambdamoo did take actions for indesent language.  Mr. Bungle behavior spark emotional trauma caused by hes actions. Using community chat line you are exspose to communicating with other Mr. Bungle.  And you have to distingush the boundaries between real-life and virtual reality, and how LambdaMoo should be governed.</p>
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		<title>Constituents of a therory of the media</title>
		<link>http://toney808.wordpress.com/2009/09/15/constituents-of-a-therory-of-the-media/</link>
		<comments>http://toney808.wordpress.com/2009/09/15/constituents-of-a-therory-of-the-media/#comments</comments>
		<pubDate>Tue, 15 Sep 2009 00:35:00 +0000</pubDate>
		<dc:creator>toney808</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://toney808.wordpress.com/?p=13</guid>
		<description><![CDATA[The mobilizing power of the media, how the electronic media is a tool for political factors. How politics found a new way to reach the masses of people through internet and it only takes a push of a button. Does the new medium help the candidate win election, Barack Obama prove that it can, text [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=toney808.wordpress.com&amp;blog=9169261&amp;post=13&amp;subd=toney808&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>The mobilizing power of the media, how the electronic media is a tool for political factors.  How politics found a new way to reach the masses of people through internet and it only takes a push of a button.  Does the new medium help the candidate win election, Barack Obama prove that it can, text messaging, websites, internet links electronic media has paved the way, for politicians to communicate with millions of voters in different parts of the country, and make an impact on how fast people can get their latest news with out waiting to watch for news network on television.  internet the most impressive tool to have at your finger tips.</p>
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		<title>As we may think</title>
		<link>http://toney808.wordpress.com/2009/09/15/as-we-may-think/</link>
		<comments>http://toney808.wordpress.com/2009/09/15/as-we-may-think/#comments</comments>
		<pubDate>Tue, 15 Sep 2009 00:03:19 +0000</pubDate>
		<dc:creator>toney808</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://toney808.wordpress.com/?p=7</guid>
		<description><![CDATA[I think the most important thing to know, is that technology continues to advance. Vannevar Bush discovered that machines with interchangeable parts can not be constructed with great economy of efforts. How modern technology was discovered many decades ago, but having the resources to develope advance technology. I think Bush was trying to accomplish the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=toney808.wordpress.com&amp;blog=9169261&amp;post=7&amp;subd=toney808&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I think the most important thing to know, is that technology continues to advance.  Vannevar Bush discovered that machines with interchangeable parts can not be constructed with great economy of efforts.  How modern technology was discovered many decades ago, but having the resources to develope advance technology.  I think Bush was trying to accomplish the creation in advance technology and what the future will hold in this creation.<br />
The manifistaion of his ideas increase information overload.  Its seems when we get use to learning something new, a new creation of technology is develope.  Its hard to keep caught up with the advancement of technology, when the increase of new technology is being develope everyday.</p>
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		<title>Interactive Media</title>
		<link>http://toney808.wordpress.com/2009/09/14/interactive-media/</link>
		<comments>http://toney808.wordpress.com/2009/09/14/interactive-media/#comments</comments>
		<pubDate>Mon, 14 Sep 2009 23:59:11 +0000</pubDate>
		<dc:creator>toney808</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://toney808.wordpress.com/?p=8</guid>
		<description><![CDATA[Interactive mediaa type of collaborative media that allows for active participation, hence ineractivity. The field of human- computer interaction deals with aspects of interactivity and design in digital media. Other areas that deal with interative media are new media art, interactive advertising and video game production. Interactive media helps us connect and network with the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=toney808.wordpress.com&amp;blog=9169261&amp;post=8&amp;subd=toney808&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Interactive media</strong>a type of collaborative media that allows for active participation, hence ineractivity.  The field of human- computer interaction deals with aspects of interactivity and design in digital media.  Other areas that deal with interative media are new media art, interactive advertising and video game production.<br />
Interactive media helps us connect and network with the world in digital communication.  </p>
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		<title>Anthony</title>
		<link>http://toney808.wordpress.com/2009/08/27/anthony/</link>
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		<pubDate>Thu, 27 Aug 2009 19:26:05 +0000</pubDate>
		<dc:creator>toney808</dc:creator>
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		<description><![CDATA[Whats up everybody my name is Anthony, I was born in Louisiana but raised in Colorado Springs.  Graduated from Harrison High School, moved back to Louisiana and attending Grambling State University a prestigious black college in the south.  Played football for Grambling but never stayed I transferred and started attending Northeast Louisiana University.  I enjoy [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=toney808.wordpress.com&amp;blog=9169261&amp;post=3&amp;subd=toney808&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Whats up everybody my name is Anthony, I was born in Louisiana but raised in Colorado Springs.  Graduated from Harrison High School, moved back to Louisiana and attending Grambling State University a prestigious black college in the south.  Played football for Grambling but never stayed I transferred and started attending Northeast Louisiana University.  I enjoy underground hip hop not the mainstream hip hop that&#8217;s giving the underground music a bad rap. I have a diverse mentality when listening to music in general, from hip-hop, jazz, old school heavy metal, to down home southern blues, to even soft rock.  I do enjoy the 80&#8242;s music from rap, rock and R&amp;B, the 80&#8242;s were good years to live.  I&#8217;ve always been around music, so maybe that&#8217;swhy I majored in Radio Broadcasting  with the likes of studying public relations.</p>
<p>Me im old school, learning about new media is a challenge to me.  I would like to learn more about interactive Media thats why I took this class.  Blogging and creating websites seems easy to some people and hopefully I will be able to catch on and create my own websites and help other&#8217;s. When I graduate pursue a master degree  in public relations or social work I enjoy helping others.</p>
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